trajectory: Define Velocity3d.zero as static 0

vector
This commit is contained in:
Ray Healy 2026-02-14 16:36:52 -05:00
parent d4db802700
commit cc7f85a60f
1 changed files with 2 additions and 0 deletions

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@ -5,6 +5,8 @@ import edu.wpi.first.units.measure.Angle;
import edu.wpi.first.units.measure.LinearVelocity;
public class Velocity3d {
public static final Velocity3d zero = new Velocity3d(0.0, 0.0, 0.0);
private final LinearVelocity xVelocity;
private final LinearVelocity yVelocity;
private final LinearVelocity zVelocity;